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How To Change Textures In Monster Hunter World

Monster Hunter World adds loftier-res textures with 29GB patch

Capcom unleashes huge 29GB high-res texture pack for Monster Hunter Globe.

Anthony Garreffa

Published Fri, Apr 5 2019 12:24 AM CDT | Updated Tue, Nov iii 2020 xi:48 AM CST

Monster Hunter World is being updated right at present on Steam with a rather large 29GB download that provides a high resolution texture pack for improved graphics.

Monster Hunter World adds high-res textures with 29GB patch | TweakTown.com

The new free DLC is available for Monster Hunter Earth as the big update to the game, but you'll have to do a few clicks to go to it. The developer explains: "Afterwards downloading the pack, go to the primary menu > Options > Brandish > Advanced Graphics Settings to adapt the texture quality".

The patch also adds a new TAA+FXAA anti-aliasing option, new mouse controls that aren't as sensitive to unintentional move when controlling the Focus Camera with the mouse, and more. The team also added a meter to the Avant-garde Graphics Settings menu that lets you lot know how much VRAM your graphics card will be using with the applied settings at the time.

If yous've already got Monster Hunter World installed, and so your client should've already had its update pushed through Steam. Once it'southward in that location, follow the instructions of "Afterward downloading the pack, become to the principal carte du jour > Options > Display > Advanced Graphics Settings to adjust the texture quality" and you'll accept the new high-res textures applied.

Major New Features/Design Changes:

  • Added support for High Resolution Texture Pack DLC.
  • This pack can be downloaded as free DLC from Steam to change the in-game textures to high resolution textures.
  • After downloading the pack, go to the principal carte du jour > Options > Brandish > Avant-garde Graphics Settings to arrange the texture quality.
  • The Loftier Resolution Texture Pack requires at least 40GB of bachelor storage infinite, and 8GB of graphics memory (VRAM).
  • Delight make certain to check the system requirements on the DLC folio before installing the pack.
  • Added a "TAA+FXAA" option to Anti-Aliasing in the Advanced Graphics Settings.
  • Go to the principal bill of fare > Options > Display > Advanced Graphics Settings to toggle information technology.
  • Added a meter to the Advanced Graphics Settings menu that shows how much PC VRAM (graphics memory) you're using with the currently applied settings.
  • When selecting "Take All" at the rewards screen after completing a quest, a listing of all items received volition now be displayed.
  • Added a new mouse control type that is less sensitive to unintentional movement when controlling the Focus Camera with the mouse.
  • With the newly added Blazon 2, you can concord down the lock-on primal and utilize the scroll bike to switch betwixt monster parts when you are locked on to a monster. It also takes longer for the focus camera to disengage (from moving the mouse) when using this type.
  • Go to the Offset Bill of fare > Arrangement > Options > Controls to modify command types.
  • Added a camera control category to the keyboard settings.
  • Photographic camera command used to exist tied to the O, K, L, and + keys, but they can at present be inverse to other keys past going to the main menu > Options > Central Config.
  • Added a "Friends Tin Join" option to the Individual Session Settings.
  • Until now, it was only possible to access private sessions by entering the Online Session ID, but by turning on the "Friends Tin can Join" choice, your Steam friends will be able to join by using "Invite a Friend" or searching for friends' sessions.
  • Appropriately, the "Yes" pick for private sessions has been inverse to "Online Session ID Only."

Problems Fixes:

  • Added a countermeasure for a bug causing the game to crash when performing actions with a lot of visual effects, such as Spread Ammo 3 for the heavy bowgun, during the event quest Undying Alpenglow.
  • This bug will be further addressed in hereafter updates.
  • To compensate for this event, the availability of Undying Alpenglow will be extended as follows:
  • Before: Friday, March 22 00:00 a.m. to Thursday, April 4 23:59 UTC.
  • After: Friday, March 22 00:00 a.yard. to Thursday, April eighteen 23:59 UTC.
  • Fixed a issues where a role player would perform a backstep facing the left if they performed a neutral evade (backstep) within 0.three seconds of performing a guard with the analog stick.
  • Fixed a bug where the Gunlance'southward Wyrmstake Cannon would continuously hit a monster if it connected every bit the monster begins excavation underground until information technology coming up from beneath the basis. Information technology has been fixed and then Wyrmstake Cannon will end one time the digging underground blitheness is over.
  • Actor characters are supposed to exist displayed with loftier resolution textures at all times, but in that location was a problems where the histrion would be displayed with a similar texture resolution to NPCs when restarting the game from base and parting on a quest or trek. This has been addressed.
  • Stock-still a problems causing low gyre sensitivity when using the gyre cycle on the Skill Info screen.
  • Fixed a bug where, when the player faints with a specific window on screen, the window would non shut and could still be controlled.
  • Fixed a issues where the Support window on the championship screen would show the spider web manual and support page URL for other platforms.
  • Fixed a bug on the oven roast and Tailraider Safari results screens where pressing the left directional cardinal when the cursor is set to "Take All" would not event in the cursor moving to "Sell All."
  • Fixed a problems where the mouse controls for sorting equipment loadouts and keyboard presets behaved differently from the sorting controls for other UIs, such as detail loadouts.
  • Various other bug fixes.

Anthony Garreffa

Anthony Garreffa

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if yous used a mouse to aim, he has been addicted to gaming and hardware e'er since. Working in IT retail for ten years gave him great feel with custom-congenital PCs. His addiction to GPU tech is unwavering.

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Related Tags

  • Monster
  • Capcom
  • Monster Hunter World
  • Monster Hunter Earth high-res texture pack
  • 4K gaming

How To Change Textures In Monster Hunter World,

Source: https://www.tweaktown.com/news/65480/monster-hunter-world-adds-high-res-textures-29gb-patch/index.html#:~:text=high%20resolution%20textures.-,After%20downloading%20the%20pack%2C%20go%20to%20the%20main%20menu%20%3E%20Options,to%20adjust%20the%20texture%20quality.

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